Affordance

C1 16+

Pronunciation: /əˈfɔːrdəns/

Definitions of affordance

noun a quality or feature of an object that allows an individual to perform a specific action or task

Example Sentences

A1 The button on the remote control has a clear affordance for turning the TV on and off.

A2 The handle on the door provides a clear affordance for pushing it open.

B1 The website's navigation bar has intuitive affordances for users to easily find what they are looking for.

B2 The design of the smartphone includes affordances that make it easy for users to access different features.

C1 The interactive display in the museum has affordances that engage visitors in a unique way.

C2 The virtual reality simulation offers affordances that create a truly immersive experience for users.

Examples of affordance in a Sentence

formal The design of the user interface takes into consideration the affordance of each element.

informal Make sure the buttons have clear affordance so users know they are clickable.

slang The affordance of the website is so bad, I couldn't figure out how to navigate it.

figurative The affordance of the situation allowed for a smooth transition to the next phase of the project.

Grammatical Forms of affordance

plural

affordances

comparative

more affordant

superlative

most affordant

present tense

affords

future tense

will afford

perfect tense

has afforded

continuous tense

is affording

singular

affordance

positive degree

more affordant

infinitive

to afford

gerund

affording

participle

afforded

Origin and Evolution of affordance

First Known Use: 1977 year
Language of Origin: English
Story behind the word: The term 'affordance' was coined by psychologist James J. Gibson in his book 'The Ecological Approach to Visual Perception' in 1977.
Evolution of the word: Originally used in the field of psychology to describe the relationship between an object and an individual's perception and potential actions, the term 'affordance' has since been adopted and expanded upon in various disciplines such as design, human-computer interaction, and ergonomics.