noun a board game for two players, played on a chessboard with 64 squares arranged in an eight-by-eight grid
Chess is studied in the field of psychology to understand cognitive processes, decision-making, and behavior in competitive settings.
Chess has been adapted into online platforms and video games, making it accessible to a wider audience.
Chess is often used as a teaching tool to improve critical thinking, problem-solving, and decision-making skills.
Chess is recognized as a mind sport, requiring mental prowess and strategic thinking to outmaneuver opponents.
Chess is a strategic board game played by two players on a checkered board with 64 squares arranged in an 8x8 grid.
Chess can be used as a metaphor for strategic planning and decision-making in literature.
Chess can be used as a tool for analyzing cognitive abilities, decision-making skills, and problem-solving strategies in psychology.
Chess can be used to study competitive intelligence, strategic thinking, and decision-making processes in business analysis.
Chess can be used to simulate and analyze military tactics, strategic planning, and decision-making in warfare.
Chess can be used as an educational tool to teach critical thinking, problem-solving, and strategic planning skills in the classroom.