noun a game or contest that ends without a winner
verb to produce a picture or diagram by making lines and marks on paper or other surface
In sports such as soccer or basketball, 'draw' refers to a match ending with the same score for both teams, resulting in a tie.
In the context of art, 'draw' refers to the act of creating a picture or diagram by making marks on paper or another surface with a pencil, pen, or other tool.
In legal contexts, 'draw' can refer to selecting names or numbers randomly to make decisions or allocate resources.
In gambling, 'draw' can refer to a poker hand in which a player has the opportunity to improve their hand by discarding some cards and receiving replacements.
In the context of a writer, 'draw' can refer to creating or attracting interest in a story, character, or concept. Writers may use this term when discussing how to captivate readers or viewers.
Psychologists may use 'draw' to describe the process of attracting or engaging clients in therapy or counseling. It can also refer to the ability to evoke emotions or reactions from clients during sessions.
For artists, 'draw' is commonly used to describe the act of creating a visual representation on paper or canvas. It can also refer to the skill of accurately depicting subjects through drawing techniques.
In architecture, 'draw' can refer to creating technical drawings or blueprints of buildings and structures. Architects may use this term when discussing the process of designing and planning construction projects.
Salespeople may use 'draw' to describe the ability to attract customers or clients to a product or service. It can also refer to the process of creating interest and excitement around a particular offering.