Eye Tracking

C1 8+

Pronunciation: /aɪ ˈtrækɪŋ/

Definitions of eye tracking

noun the act or process of monitoring and recording the movements of the eye

Example Sentences

A1 Eye tracking is a technology used to monitor where a person is looking on a screen.

A2 Eye tracking can be helpful in understanding how users interact with websites.

B1 Researchers use eye tracking to study visual attention and perception.

B2 Eye tracking data can provide valuable insights into user behavior and preferences.

C1 Eye tracking technology has advanced significantly in recent years, allowing for more precise measurements.

C2 Eye tracking studies have been instrumental in improving user interfaces and design principles.

Examples of eye tracking in a Sentence

formal Eye tracking is a method used in research to measure where and how long a person looks at a certain stimulus.

informal I heard that eye tracking technology can tell you what catches your eye the most when you're looking at something.

slang Check out this cool eye tracking software that can follow your eye movements on the screen.

figurative His eye tracking skills are so sharp, he can spot a typo from a mile away.

Grammatical Forms of eye tracking

past tense

tracked

plural

eye trackings

comparative

more eye tracking

superlative

most eye tracking

present tense

track

future tense

will track

perfect tense

have tracked

continuous tense

is tracking

singular

eye tracking

positive degree

eye tracking

infinitive

to track

gerund

tracking

participle

tracked

Origin and Evolution of eye tracking

First Known Use: 1879 year
Language of Origin: English
Story behind the word: The term 'eye tracking' originated from the field of psychology and neuroscience, where researchers began studying eye movements and gaze behavior to understand cognitive processes.
Evolution of the word: Initially used to describe the act of tracking eye movements in a controlled laboratory setting, the term 'eye tracking' has evolved to encompass a wide range of applications including market research, user experience design, and assistive technology.