noun a mythical creature or monstrous humanoid, often portrayed as mischievous or malevolent
adjective relating to or characteristic of goblins
In fantasy literature, goblins are often depicted as mischievous or malevolent creatures that cause trouble for humans or other beings.
In folklore and mythology, goblins are supernatural beings or spirits that are often associated with mischief and trickery.
In role-playing games and fantasy video games, goblins are common enemies that players must defeat to progress in the game.
In movies and television shows, goblins are sometimes portrayed as small, ugly creatures that live in caves or forests.
Goblins are a popular subject for artists and illustrators, who often depict them in a variety of styles and settings.
In literature, goblins are often portrayed as mischievous or evil creatures that cause trouble for humans or other beings. They can be used as antagonists in fantasy stories or as symbols of greed and corruption.
In psychology, the term 'goblin' may be used metaphorically to represent inner fears, insecurities, or negative thoughts that can haunt a person's mind. Psychologists may help clients confront and overcome their 'goblins' through therapy and self-reflection.
In the field of game development, goblins are commonly featured as enemies or characters in fantasy-themed games. Game developers may design goblins with unique abilities, behaviors, and appearances to challenge players and enhance the gaming experience.
Special effects artists in the film industry may create realistic goblin creatures using prosthetics, makeup, and CGI technology. These artists are responsible for bringing goblins to life on screen and making them appear frightening or fantastical.