noun the state of being latent; delay; the time between initiating a request in a computer system and receiving or detecting the response
In computer science, latency refers to the time it takes for data to travel from the source to the destination.
In gaming, latency is the delay between the player's action and the game's response, often referred to as 'ping'.
In telecommunications, latency is the delay before a transfer of data begins following an instruction for its transfer.
In network engineering, latency is the time it takes for a packet of data to travel from one designated point to another.
In the field of technology, writers may discuss latency in relation to internet connections, server response times, or data transfer speeds.
Psychologists may use the concept of latency in the context of cognitive processes, such as the time it takes for a person to respond to a stimulus or make a decision.
Network engineers often deal with latency when optimizing network performance, reducing delays in data transmission, and improving overall network efficiency.
Video game developers consider latency when designing online multiplayer games to ensure smooth gameplay experiences and minimize lag between player actions and server responses.