verb to attack repeatedly with gunfire or bombs from a low-flying aircraft
In military contexts, 'strafe' refers to attacking ground targets from low-flying aircraft by firing machine-gun fire or dropping bombs.
In video games, 'strafe' is a movement technique where a player moves sideways while facing forward to avoid enemy attacks.
In aviation, 'strafe' can refer to a tactic used by fighter pilots to attack ground targets by flying low and firing weapons.
In gaming, 'strafe' is commonly used to describe lateral movement in first-person shooter games to dodge enemy fire or aim more accurately.
In the context of writing about military tactics, a writer may use the term 'strafe' to describe a type of attack where aircraft fly low and attack ground targets with machine-gun fire.
Pilots may use the term 'strafe' to refer to a tactic of attacking ground targets by flying low and shooting at them with onboard weapons.
In the context of developing a video game, a developer may use the term 'strafe' to describe the movement of a character or vehicle sideways while still facing forward, often used in combat situations.
A military strategist may use the term 'strafe' to refer to a tactical maneuver involving attacking ground targets from the air with gunfire while in motion.
Police officers may use the term 'strafe' to describe a tactic of moving rapidly from side to side while engaging a target with gunfire.
In the context of capturing images in a combat zone, a combat photographer may use the term 'strafe' to describe the movement of aircraft or vehicles attacking ground targets.
A game designer may use the term 'strafe' to describe a specific movement mechanic in a video game where the player can move sideways while still facing forward.
Combat pilots may use the term 'strafe' to refer to a maneuver of attacking ground targets by flying low and shooting at them with onboard weapons.